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log:2022.04.12 [2022/04/12 21:30] sking |
log:2022.04.12 [2022/04/13 00:14] (current) sking |
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| ++++ The Tracer | | ++++ The Tracer | | ||
| * We hire a tracer | * We hire a tracer | ||
| - | * | + | * Small human (with dwarfism) |
| + | * She has funny accent. | ||
| + | * It takes them 4 days to narrow it down. | ||
| + | * Meanwhile | ||
| + | * DoctorCharles looks for a place to put his money | ||
| + | * HouseKundarak - Band with big vault for swimming money | ||
| + | * TheMarshall and I go looking for guards. | ||
| + | * HouseDeneith - mercenaries and bodyguards. BlademarksGuild, | ||
| + | * HouseMedani - young house that provides guards, inquisitors, | ||
| + | * I hire 6 sentries. | ||
| + | * DakotaSandman investigates the society. | ||
| + | * CorvusTheValet goes shopping. | ||
| + | * I get rings of Shared Suffering | ||
| + | ++++ | ||
| + | |||
| + | **A Watched Bear Never Boils** | ||
| + | |||
| + | ++++ Seven, or head in a box | | ||
| + | * DoctorCharles takes it to the Lab | ||
| + | * It contains the head of the Tracer. | ||
| + | ++++ | ||
| + | |||
| + | ++++ Ride By Shooting | | ||
| + | * The Earth Shakes | ||
| + | * Maybe a bomb? | ||
| + | * Oh, yeah there are the magical alarms. | ||
| + | * The Scene | ||
| + | * 7 casualties (5 customers, 2 security) | ||
| + | * Sentries report a projectile. | ||
| + | * Scouting | ||
| + | * I get the HouseMedani sentries to call in some scouts. | ||
| + | * CorvusTheValet sends his familiar to look at the scene. | ||
| + | * He tells us he sees a couple of carriages diving away at an unsafe speed | ||
| + | * DakotaSandman turns into a bird and flies in that direction. | ||
| + | * Follow the carts | ||
| + | * The birds follow them to a warehouse that they ride straight in and the doors are slammed shut. | ||
| + | ++++ | ||
| + | |||
| + | ++++ The Warehouse | | ||
| + | * DakotaSandman investigates (he has magic stuff) | ||
| + | * Phases through roof. Upper story empty. | ||
| + | * Lots of people running around, breaking the carts down. | ||
| + | * He quietly watches them do their thing. | ||
| + | * They are moving big boxes (like the box we found). | ||
| + | * The rest of us arrive. | ||
| + | * DoctorCharles: | ||
| + | * Grabs sum stuff as a disguise and a sack of stuff | ||
| + | * Someone recognizes him. | ||
| + | * The place is pretty much empty. | ||
| + | ++++ | ||
| + | |||
| + | ++++ The Elevator | | ||
| + | * They won't let us in | ||
| + | ++++ | ||
| + | |||
| + | ++++ A matter of National Security. | ||
| + | - Round | ||
| + | - TheMarshall holds | ||
| + | - CorvusTheValet does the bladesong. | ||
| + | - ... | ||
| + | - I miss 4 times. | ||
| + | - DoctorCharles magically locks a door where reinforcements are coming from. | ||
| + | - Round | ||
| + | - ... | ||
| + | - CorvusTheValet ... | ||
| + | - Guards | ||
| + | - ... | ||
| + | - DoctorCharles bluffs. | ||
| + | |||
| + | They retreat. | ||
| + | |||
| + | We follow the tracks to an unnamed mansion. | ||
| + | ++++ | ||
| + | |||
| + | **I'm here to fix your locks?** | ||
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