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        <title>Ghosts of Saltmarsh</title>
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        <description>Saltmarsh Temple of Procan

Services at this long-standing sea god’s temple are well attended. The congregation is led by a one-legged former whaler: WellgarBrinehanded, an older human man with a sharp memory for every storm, lost ship, and enormous catch ever brought into Saltmarsh harbor. He knows many fanciful stories of shipwrecks, lucky escapes, and famous captains. Matters ashore rarely interest him, but the temple and its bell tower are also served by a half-dozen novitiates and laypeople…</description>
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        <description>Procan, Sailor of Sea and Sky

Procan is a chaotic neutral deity of the sea and weather. He offers his clerics access to the Tempest domain. He is embodied in the sudden storm that overtakes a ship, battering it with monstrous waves and howling winds that give way to peaceful waters and calm weather in the space of a moment.</description>
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        <description>Saltmarsh, Mood of the Town

Saltmarsh is a place of constant energy. Few of the common folk are so affluent that they can afford to sit idle. At sunrise, the docks bustle with fishers preparing to venture out for the day. When they return, they spend time unloading their catch, mending nets, and repairing their vessels. The merchants move their ships into the docks once the fishing fleet is out for the day, and dock workers rush to load and unload goods before the boats return.</description>
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        <description>Saltmarsh Overview

Saltmarsh’s roughly five thousand residents are predominantly human, with the dwarven mining contingent of about two hundred workers the largest non-human faction in town. Elves and halflings draw no special notice, since the Silverstand hosts a wood elf enclave and a few halfling villages are tucked in the hills around town. The residents react to other visitors, especially tieflings and dragonborn, with a mixture of curiosity and fear.</description>
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        <description>Docks

The docks of Saltmarsh are the beating heart of the town. The fishing trade and related commerce that keep the town alive are based here.

The docks have recently undergone a series of expansions intended to lure larger merchant vessels into the port. Two primary piers are used to load and unload large ships, while a series of smaller ones accommodate humbler vessels.</description>
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        <description>Saltmarsh Commerce

Saltmarsh might be encrusted in sea salt and reek of rotting fish guts, but there is gold aplenty in the coffers of its citizens. For more than a century, the ships of Saltmarsh have worked the rich fishing grounds along the coast. Trade ships from near and far have been using the docks to unload their goods, and lately more ships have come to call as the dwarven mining operation grows. Smuggling has also long been a profitable business here.</description>
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        <description>Saltmarsh Law and Order

Saltmarsh is a bastion of civilization in the midst of an untamed region. Without its stout defenders, it might have long ago fallen to the depredations of outsiders.

Militia and Defense

One hundred trained warriors serve in the town guard. Each of them wears studded leather armor marked with a town guard’s badge—the green reed of Saltmarsh—and is armed with a club while patrolling in town. The guards work in pairs, operating from two guardhouses built near the road in…</description>
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        <description>Saltmarsh

	*  SaltmarshIntroduction
	*  SaltmarshPolitics
	*  SaltmarshOverview</description>
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        <description>Scarlet Brotherhood

faction

The Scarlet Brotherhood claims that the bloodline of its followers traces back to an ancient empire, the SuelImperium, and their goal is to restore the old Suloise noble houses to prominence in the world. As scions of a realm that once enjoyed unmatched arcane power and a vast dominion, its members see themselves as superior to all other folk and the only ones fit to rule.</description>
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        <description>Manistrad Copperlocks

npc saltmarsh loyalist

The leader of the newly established mining operation in Saltmarsh is an iron-willed dwarven woman named Manistrad . She runs the mining outfit from a small office near the edge of town. Manistrad is a competent leader, as well as a savvy miner with a knack for pulling off impossible jobs. She’s convinced that the veins of silver found in the cliffs near Saltmarsh are indicative of more valuable stones deeper in the rock. She was once a fearsome warr…</description>
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        <description>Eliander Fireborn

npc saltmarsh loyalist townguard

Eliander fought in the royal army of Keoland, where he earned a name driving the wild things of the Dreadwood away from the settled lands. Eliander suffered a tremendous injury to his leg in a battle against an owlbear and now walks upon a finely carved wooden peg. Despite his injury and advancing age, the burly captain of the Saltmarsh town guard remains an imposing figure. Eliander is a local celebrity thanks to his facility with languages, …</description>
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