User Tools

Site Tools


edges:berserk

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
edges:berserk [2021/03/10 20:24]
71.80.201.42 created
edges:berserk [2021/03/12 23:20] (current)
admin
Line 1: Line 1:
 ====== Berserk ====== ====== Berserk ======
 +{{tag>Edge Background Novice}}
  
-**Requirements**: Novice **Type**[[rules:background-edges|Background]]+**Requirements** | [[tables:ranks|Novice (1)]] | 
 +**Type** [[rules:background-edges|Background]] |
  
 Immediately after suffering a wound (including a [[rules:shaken|Shaken]] result from physical damage), your hero must make a [[attributes:smarts|Smarts]] roll or go Berserk. Immediately after suffering a wound (including a [[rules:shaken|Shaken]] result from physical damage), your hero must make a [[attributes:smarts|Smarts]] roll or go Berserk.
Line 7: Line 9:
 While Berserk, his [[traits:parry|Parry]] is reduced by 2 but he adds +2 to all [[skills:fighting|Fighting]], [[attributes:strength|Strength]], melee damage rolls, and [[traits:toughness|Toughness]]. The warrior ignores all wound modifiers while Berserk, but cannot use any skills, Edges, or maneuvers that require concentration, including [[skills:shooting|Shooting]] and [[skills:taunt|Taunt]], but not [[skills:intimidation|Intimidation]]. While Berserk, his [[traits:parry|Parry]] is reduced by 2 but he adds +2 to all [[skills:fighting|Fighting]], [[attributes:strength|Strength]], melee damage rolls, and [[traits:toughness|Toughness]]. The warrior ignores all wound modifiers while Berserk, but cannot use any skills, Edges, or maneuvers that require concentration, including [[skills:shooting|Shooting]] and [[skills:taunt|Taunt]], but not [[skills:intimidation|Intimidation]].
  
-Berserkers attack with reckless abandon. Anytime his [[skills:fighting|Fighting]] die is a 1 (regardless of his Wild Die), he hits a random adjacent target (not the original target). The attack may hit friend as well as foe. If there are no other adjacent targets, the blow simply misses.+Berserkers attack with reckless abandon. Anytime his [[skills:fighting|Fighting]] die is a 1 (regardless of his [[rules:the-wild-die|Wild Die]]), he hits a random adjacent target (not the original target). The attack may hit friend as well as foe. If there are no other adjacent targets, the blow simply misses.
  
-The Berserker may end his rage by doing nothing (not even moving) for one full action and making a [[skills:smarts|Smarts]] roll at -2.+The Berserker may end his rage by doing nothing (not even moving) for one full action and making a [[attributes:smarts|Smarts]] roll at -2.
  
 //Savage Worlds Deluxe Edition p. 35// //Savage Worlds Deluxe Edition p. 35//
edges/berserk.1615425887.txt.gz · Last modified: 2021/03/10 20:24 by 71.80.201.42