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other:races-plus-1-abilities [2021/03/13 17:49]
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   * +1 [[rules:reach|Reach]]   * +1 [[rules:reach|Reach]]
-  * +2 bonus to resist all negative environmental effects (heat, cold, pressure, etc.) +  * +2 bonus to resist all negative environmental effects ([[rules:fatigue|heat, cold, pressure, etc.]]
-  * +4 bonus to resist any single negative environmental effect (e.g., heat or cold) +  * +4 bonus to resist any single negative environmental effect (e.g., [[rules:fatigue|heat or cold]]
-  * +5 Power Points for use with a specific Arcane Background (cannot be same AB as +2 Ability described above) +  * +5 Power Points for use with a specific [[rules:arcane-backgrounds|Arcane Background]] (cannot be same [[rules:arcane-backgrounds|Arcane Background]] as [[other:races-plus-2-abilities|+2 Ability]] described above) 
-  * Burrowing, Wall Walker, or similar+  * [[rules:burrowing|Burrowing]][[rules:wall-walker|Wall Walker]], or similar
   * Free d6 in a skill common to that race   * Free d6 in a skill common to that race
-  * Immune to poison or disease +  * Immune to [[rules:fatigue-poison|poison]] or [[rules:fatigue-disease|disease]] 
-  * Keen Sense (+2 to Notice when using one sense) +  * Keen Sense (+2 to [[skills:notice|Notice]] when using one sense) 
-  * Low light or infravision; see monstrous abilities on page 154 +  * [[rules:low-light-vision|Low light]] or [[rules:infravision|infravision]] 
-  * Natural Weapons such as claws that cause Str+d6 damage +  * Natural Weapons such as claws that cause [[attributes:strength|Str]]+d6 damage 
-  * Potent Poison (must have Poison, each level gives victims a 1 penalty to their Vigor roll) +  * Potent Poison (must have [[other:races-plus-2-abilities|Poison]], each level gives victims a -1 penalty to their [[rules:fatigue-poison|Vigor roll]]
-  * Semi-aquatic (gain Fatigue level every 15 minutes he holds his breath; on reaching Incapacitated, must make Vigor roll every minute or drown; Fatigue recovers one level per 15 minutes back in air)+  * Semi-aquatic (gain [[rules:fatigue|Fatigue]] level every 15 minutes he holds his breath; on reaching [[rules:fatigue|Incapacitated]], must make [[attributes:vigor|Vigor]] roll every minute or drown; [[rules:fatigue|Fatigue]] recovers one level per 15 minutes back in air)
  
 //Savage Worlds Deluxe Edition p. 22// //Savage Worlds Deluxe Edition p. 22//
  
other/races-plus-1-abilities.1615675787.txt.gz · Last modified: 2021/03/13 17:49 by admin