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races:atlantean [2021/03/13 19:20] admin created |
races:atlantean [2021/03/13 19:22] (current) admin |
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* **Advanced Civilization**: Atlanteans are generally more intelligent than the other races of their world. They start with a d6 in [[attributes:smarts|Smarts]] rather than a d4. | * **Advanced Civilization**: Atlanteans are generally more intelligent than the other races of their world. They start with a d6 in [[attributes:smarts|Smarts]] rather than a d4. |
* **[[rules:aquatic|Aquatic]]**: Atlanteans live in and breathe water. They cannot drown in water, move at full [[skills:swimming|Swimming]] skill, and get a free d6 [[skills|swimming|Swimming]]. | * **[[rules:aquatic|Aquatic]]**: Atlanteans live in and breathe water. They cannot drown in water, move at full [[skills:swimming|Swimming]] skill, and get a free d6 [[skills:swimming|Swimming]]. |
* **Dehydration**: Atlanteans must immerse themselves in water one hour out of every 24 or become automatically [[rules:fatigue|Fatigued]] each day until they are [[rules:fatigue|Incapacitated]]. The day after that, they perish. | * **Dehydration**: Atlanteans must immerse themselves in water one hour out of every 24 or become automatically [[rules:fatigue|Fatigued]] each day until they are [[rules:fatigue|Incapacitated]]. The day after that, they perish. ((__//[House Rule: Recovery is 1 level of fatigue per 8 hours immersed--i.e., fully recover after 24 hours.]//__)) |
* **Tough**: The pressure of their deep homes make Atlanteans tougher than most. Increase [[traits:toughness|Toughness]] by 1. | * **Tough**: The pressure of their deep homes make Atlanteans tougher than most. Increase [[traits:toughness|Toughness]] by 1. |
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//Savage Worlds Deluxe Edition p. 20// | //Savage Worlds Deluxe Edition p. 20// |