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rules:applying-damage [2021/03/13 14:58] admin |
rules:applying-damage [2021/03/13 15:30] (current) admin |
| ====== Applying Damage ====== | ====== Applying Damage ====== |
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| The damage of an attack is compared to the victim’s Toughness just like a Trait roll (though it isn’t one so you can’t spend a Benny on it). With a success, the victim is Shaken. For each raise over his Toughness he suffers a wound as well, as shown below: | The damage of an attack is compared to the victim's [[traits:toughness|Toughness]] just like a Trait roll (though it isn't one so you can't spend a [[rules:bennies|Benny]] on it). With a success, the victim is [[rules:shaken|Shaken]]. For each raise over his [[traits:toughness|Toughness]] he suffers a wound as well, as shown below: |
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| [[tables:damage|Damage Table]] | **Success**: The character is [[rules:shaken|Shaken]]. If he was already [[rules:shaken|Shaken]], he suffers a wound and remains [[rules:shaken|Shaken]]. To cause a wound, the latter [[rules:shaken|Shaken]] result must come from a physical attack of some kind--not a [[rules:tests-of-will|Test of Wills]] or other maneuver. |
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| Success: The character is Shaken. If he was already Shaken, he suffers a wound and remains Shaken. To cause a wound, the latter Shaken result must come from a physical attack of some kind—not a Test of Wills or other maneuver. | **Raise**: The character suffers a wound for every raise on the damage roll, and is [[rules:shaken|Shaken]]. (When wounds are caused, it doesn't matter if the victim was already [[rules:shaken|Shaken]] beforehand.) |
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| Raise: The character suffers a wound for every raise on the damage roll, and is Shaken. (When wounds are caused, it doesn’t matter if the victim was already Shaken beforehand.) | [[tables:damage|Damage Table]] |
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| //**Example**: A barbarian hits an ogre with a [[traits:toughness|Toughness]] of 11. The barbarian's friend, a rogue, has already taunted the beast (a [[rules:tests-of-will|Test of Wills, see page 86]]) and [[rules:shaken|Shaken]] it.// | //**Example**: A barbarian hits an ogre with a [[traits:toughness|Toughness]] of 11. The barbarian's friend, a rogue, has already taunted the beast (a [[rules:tests-of-will|Test of Wills, see page 86]]) and [[rules:shaken|Shaken]] it.// |