rules:chase-attacks-force
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rules:chase-attacks-force [2021/03/11 11:07] admin created |
rules:chase-attacks-force [2021/03/11 11:07] (current) admin |
| ====== Chases, Forcing An Opponent ====== | ====== Chases, Forcing An Opponent ====== |
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| A driver with advantage may attempt to distract or even ram another vehicle in the chase as a normal action. The "trappings" may vary, but it is treated as an opposed maneuvering Trait roll modified by range. (Cooperative rolls may be allowed as usual.) On a success, the target suffers a –2 to his next maneuvering Trait roll. On a raise, the target is affected as if they hit an obstacle ([[tables:attack-range-and-complication|see Complications]] __//[target suffers Disaster complication]//__). | A driver with advantage may attempt to distract or even ram another vehicle in the chase as a normal action. The "trappings" may vary, but it is treated as an opposed maneuvering Trait roll modified by range. (Cooperative rolls may be allowed as usual.) On a success, the target suffers a -2 to his next maneuvering Trait roll. On a raise, the target is affected as if they hit an obstacle ([[tables:attack-range-and-complication|see Complications]] __//[target suffers Disaster complication]//__). |
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| //Savage Worlds Deluxe Edition p. 95// | //Savage Worlds Deluxe Edition p. 95// |
rules/chase-attacks-force.1615478850.txt.gz · Last modified: 2021/03/11 11:07 by admin