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rules:healing [2021/03/13 18:58]
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rules:healing [2021/03/13 18:59] (current)
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 **Modifiers**: The healer must subtract the patient's wound levels from his skill roll. A wounded character trying to heal his own injuries suffers from both effects (his wounds plus the wound penalty to the [[skills:healing|Healing]] roll). Healing requires some basic supplies such as bandages and reasonably clean water. If these aren't available, the healer suffers a -2 penalty to his roll. **Modifiers**: The healer must subtract the patient's wound levels from his skill roll. A wounded character trying to heal his own injuries suffers from both effects (his wounds plus the wound penalty to the [[skills:healing|Healing]] roll). Healing requires some basic supplies such as bandages and reasonably clean water. If these aren't available, the healer suffers a -2 penalty to his roll.
  
-**The Golden Hour**: After one hour, only [[rules:natural-healing|natural healing]] or the [[powers:greater-healing|greater healing]] power can help.+**The Golden Hour**: After one hour, only [[rules:natural-healing|natural healing]] or the [[powers:greater-healing|Greater Healing]] power can help.
  
-**Incapacitated Patients**: If a victim is [[rules:incapacitation|Incapacitated]] the healer must first make a [[skills:healing|Healing]] roll to remove that state, He may then attempt further [[skill:healing|Healing]] rolls to remove actual wounds.+**Incapacitated Patients**: If a victim is [[rules:incapacitation|Incapacitated]] the healer must first make a [[skills:healing|Healing]] roll to remove that state, He may then attempt further [[skills:healing|Healing]] rolls to remove actual wounds.
  
 //Savage Worlds Deluxe Edition p. 87// //Savage Worlds Deluxe Edition p. 87//
rules/healing.1615679893.txt.gz ยท Last modified: 2021/03/13 18:58 by admin