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rules:reach [2021/03/13 17:56]
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rules:reach [2021/03/13 23:23] (current)
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 Weapons with "reach" allow their user to make [[skills:fighting|Fighting]] attacks at the listed range. A reach of 1", for example, allows a character to strike a target 1" distant. Weapons without a reach value can only strike targets at arm's length (adjacent). Weapons with "reach" allow their user to make [[skills:fighting|Fighting]] attacks at the listed range. A reach of 1", for example, allows a character to strike a target 1" distant. Weapons without a reach value can only strike targets at arm's length (adjacent).
  
-Reach can be very important when fighting from horseback and against mounted foes ([[rules:mounted-combat|see __//[setting weapons on]//__ page 83]]).+Reach can be very important when fighting from horseback and against mounted foes ([[rules:mounted-combat|see setting weapons on page 83]]).
  
 //Savage Worlds Deluxe Edition p. 55// //Savage Worlds Deluxe Edition p. 55//
rules/reach.1615676180.txt.gz · Last modified: 2021/03/13 17:56 by admin