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rules:size [2021/03/13 16:25]
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rules:size [2021/03/13 17:30] (current)
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 A creature’s size has a lot to do with how much damage it can take, so we add a modifier to its [[traits:toughness|Toughness]] to reflect its tremendous mass. Note that a beast's size has nothing to do with [[attributes:vigor|Vigor]]--even a mighty kraken can catch a cold or tire out. A creature’s size has a lot to do with how much damage it can take, so we add a modifier to its [[traits:toughness|Toughness]] to reflect its tremendous mass. Note that a beast's size has nothing to do with [[attributes:vigor|Vigor]]--even a mighty kraken can catch a cold or tire out.
 +
 +__//[ [[tables:size|Size Table (house rule) replaces Toughness Modifiers and Attack Modifiers]] ]//__
  
   * [[tables:size-toughness-modifiers|Toughness Modifiers]]   * [[tables:size-toughness-modifiers|Toughness Modifiers]]
   * [[rules:minimum-toughness|Minimum Toughness]]   * [[rules:minimum-toughness|Minimum Toughness]]
-  * [[rules:size-attack-modifiers|Small/Large/Huge]]+  * [[rules:size-attack-modifiers|Attack Modifiers]]
  
 //Savage Worlds Deluxe Edition p. 154// //Savage Worlds Deluxe Edition p. 154//
rules/size.1615670709.txt.gz · Last modified: 2021/03/13 16:25 by admin