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tables:damage [2021/03/13 15:26] admin |
tables:damage [2021/03/13 15:30] (current) admin |
====== Damage ====== | ====== Damage ====== |
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^ Net Damage (([[rules:applying-damage|See Applying Damage]]: //The damage of an attack is compared to the victim’s Toughness just like a Trait roll.// Trait rolls succeed if they match the Target Number.)) ^ Not Shaken ^ Shaken ((To cause a wound, Shaken result must come from a physical attack of some kind--not a [[rules:tests-of-will|Test of Wills]] or other maneuver. **Note**: the example on [[rules:applying-damage|page 76]] contradicts this: //"a rogue has already [[rules:tests-of-will|taunted]] the beast and [[rules:shaken|Shaken]] it."//)) ^ | ^ Net Damage (([[rules:applying-damage|See Applying Damage]]: //The damage of an attack is compared to the victim’s Toughness just like a Trait roll.// Trait rolls succeed if they match the Target Number.)) ^ Not Shaken ^ Shaken ((To cause a wound, Shaken result must come from a physical attack of some kind--not a [[rules:tests-of-will|Test of Wills]] or other maneuver. **Note**: the example on [[rules:applying-damage|page 76]] contradicts this: //"a rogue has already [[rules:tests-of-will|taunted]] the beast and [[rules:shaken|Shaken]] it."//)) ^ |
| 0 to 3 | Shaken | 1 Wound | | | 0 to 3 | Shaken | 1 Wound | |
| 4 to 7 | Shaken + 1 Wound | 1 Wound ((See example on [[rules:applying-damage|page 76]]. If you hit with //"a raise or more ... the ogre | | 4 to 7 | Shaken + 1 Wound | 1 Wound ((See example on [[rules:applying-damage|page 76]]. If you hit with //"a raise or more ... the ogre |