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tables:out-of-control [2021/03/11 22:18]
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tables:out-of-control [2021/03/11 22:19] (current)
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 ====== Out of Control Vehicle ====== ====== Out of Control Vehicle ======
  
-^  2d6  ^ Effect ^ +^  2d6  ^ Effect ^
-|  2  | **Roll Over**The vehicle performs a Slip and rolls over 1d6 times in that direction. Roll [[rules:vehicle-collisions|collision damage]] for the vehicle and everyone inside. Any exterior-mounted weapons or accessories are ruined. | +|  2  |  **Roll Over**  The vehicle performs a Slip and rolls over 1d6 times in that direction. Roll [[rules:vehicle-collisions|collision damage]] for the vehicle and everyone inside. Any exterior-mounted weapons or accessories are ruined. | 
-|  3 to 4  | **Spin**Move the vehicle 1d6" in the direction of the maneuver, or 1d6" away from a damaging blow. Roll a d12, read it like a clock facing, and point the vehicle in that direction. | +|  3 to 4  **Spin**  Move the vehicle 1d6" in the direction of the maneuver, or 1d6" away from a damaging blow. Roll a d12, read it like a clock facing, and point the vehicle in that direction. | 
-|  5 to 9  | **Skid**Move the vehicle 1d4" left or right (in the direction of a failed maneuver, or away from a damaging attack). | +|  5 to 9  **Skid**  Move the vehicle 1d4" left or right (in the direction of a failed maneuver, or away from a damaging attack). | 
-|  10 to 11  | **Slip**Move the vehicle 1d6" left or right (in the direction of a failed maneuver, or away from a damaging attack). | +|  10 to 11  **Slip**  Move the vehicle 1d6" left or right (in the direction of a failed maneuver, or away from a damaging attack). | 
-|  12  |  **Flip**The vehicle flips end over end 1d4 times. Move it forward that many increments of its own length. Roll [[rules:vehicle-collisions|collision damage]] for the vehicle, its passengers, and anything it hits. Slow and heavy vehicles such as tanks (GM's discretion) don’t flip but suffer a Slip or Skid instead. |+|  12  |  **Flip**  The vehicle flips end over end 1d4 times. Move it forward that many increments of its own length. Roll [[rules:vehicle-collisions|collision damage]] for the vehicle, its passengers, and anything it hits. Slow and heavy vehicles such as tanks (GM's discretion) don’t flip but suffer a Slip or Skid instead. |
  
 //Savage Worlds Deluxe Edition p. 117// //Savage Worlds Deluxe Edition p. 117//
tables/out-of-control.1615519083.txt.gz · Last modified: 2021/03/11 22:18 by admin