====== Liquid Courage ====== {{tag>Edge Weird Novice}} ^ **Requirements** | [[tables:ranks|Novice (1)]], [[attributes:vigor|Vigor]] d8+ | ^ **Type** | [[rules:weird-edges|Weird]] | Your hero processes alcohol far differently than most. The round after consuming a stiff drink (at least 8 ounces of hard liquor or equivalent), the character's [[attributes:vigor|Vigor]] increases by one die type (increasing [[traits:toughness|Toughness]] as well). The hard drinker can also ignore one level of [[rules:wounds|wound modifiers]] (which stacks with other abilities that do the same). The effect lasts for one hour after it begins. If the drunkard seeks inebriation he suffers -2 to [[attributes:smarts|Smarts]] and [[attributes:agility|Agility]]-based rolls for as long as he continues to drink and the next 1d6 hours thereafter. //Savage Worlds Deluxe Edition p. 45//