====== –2 Abilities ====== * -1 [[traits:parry|Parry]] * -1 [[traits:toughness|Toughness]] * -4 penalty to resist all negative environmental effects ([[rules:fatigue|heat, cold, pressure, etc.]]) * One [[rules:attributes|attribute]] requires two points per step to raise during character generation * Dehydration (the creature must immerse itself in water one hour out of every 24 or become automatically [[rules:fatigue|Fatigued]] each day until they are [[rules:fatigue|Incapacitated]]; the day after that, they perish) * [[rules:hindrances|Major Hindrance]] (or equivalent effect) * [[traits:pace|Pace]] 3 or less (d4 [[rules:running|running die]]) //Savage Worlds Deluxe Edition p. 22//