====== Humans ====== {{tag>Race}} Humans in most settings should get the usual benefit--one free [[rules:edges|Edge]] of their choice. This option reflects their versatility and adaptability compared to other races. If you like more variety, you might also give humans abilities based on culture rather than race. For instance, a seafaring human culture may start with [[skills:boating|Boating]] and [[skills:swimming|Swimming]] at d6. Cultural templates are designed just like making new races ([[rules:making-races|see page 22]]). //Savage Worlds Deluxe Edition p. 21//