====== Armor ====== This is the amount of Armor provided by the equipment, which is added to the wearer's [[traits:toughness|Toughness]] when the covered location is hit in combat. A character who wears multiple layers of armor only gains the highest bonus--they do not stack. Note that unless an attacker states otherwise, hits are always directed at the victim's torso. //Savage Worlds Deluxe Edition p. 54//