====== Bleeding Out ====== The injured character must make a [[attributes:vigor|Vigor roll]] at the start of each round after the one in which he was injured and before Action Cards are dealt: * **Success**: The victim must roll again next round, or every minute thereafter if not in combat. * **Raise**: The victim stabilizes and no further rolls are required. * **Failure**: The character dies from blood loss. Other characters may stop a victim's bleeding by making a [[skills:healing|Healing roll]]. If successful, the victim stabilizes immediately and no further rolls are required. This use of the [[skills:healing|Healing skill]] just stops the bleeding. See [[rules:healing|page 87]] for the use of the [[skills:healing|Healing skill]] to recover actual wounds. //Savage Worlds Deluxe Edition p. 78//