====== Character Creation, Summary ====== - **Race** * Choose any [[rules:races|race]] available in your setting. - **Traits** * Your hero starts with a d4 in each [[rules:attributes|attribute]], and has 5 points with which to raise them. Raising an [[rules:attributes|attribute]] a die type costs 1 point. * You have 15 points for [[rules:skills|skills]]. Each die type in a skill costs 1 point up to the linked [[rules:attributes|attribute]]. Going over the linked [[rules:attributes|attribute]] costs 2 points per level. * [[traits:charisma|Charisma]] is equal to the total bonuses or penalties given by [[rules:edges|Edges]] and [[rules:hindrances|Hindrances]]. * [[traits:pace|Pace]] is 6" (([__//See [[rules:races|Races]] for alternate starting [[traits:pace|Pace]] values//__])). * [[traits:parry|Parry]] is equal to 2 plus half [[skills:fighting|Fighting]]. * [[traits:toughness|Toughness]] is equal to 2 plus half [[attributes:vigor|Vigor]]. Go ahead and add the bonus granted by the armor worn on your torso to this value as well for speed's sake, but remember it may not count if attacks target other parts of the body. - **[[rules:edges|Edges]] & [[rules:hindrances|Hindrances]]** * You gain additional points for taking up to one Major Hindrance (2 points) and two Minor Hindrances (1 point each). * For 2 points you can: * Gain another [[rules:attributes|attribute point]], or * Choose an [[rules:edges|Edge]] * For 1 point you can: * Gain another [[rules:skills|skill]] point, or * Increase [[rules:character-creation-gear|starting funds]] by 100% - **Gear** * Start with $500 unless your setting book says otherwise. - **Background Details** * Fill in any other background details you care to add. [[rules:character-creation|See full Character Creation rules]] //Savage Worlds Deluxe Edition p. 48//