====== Vehicular Attacks ====== Combat between vehicles and their crews works just like regular combat but with two additional modifiers. **Attack Modifiers** ^ Penalty ^ Situation ^ | –2 | Unstable Platform | | –1 per 10" of Speed | Fast Targets | **Unstable Platform**: Any character on an unstable platform, including a moving vehicle, suffers a -2 penalty to any "fine" physical skills such as [[skills:fighting|Fighting]] and [[skills:shooting|Shooting]]. This applies to characters who are firing vehicular weapons as well. Note that the [[edges:steady-hands|Steady Hands]] Edge eliminates this penalty. **Fast Target**: A fast-moving vehicle is more difficult to hit, and subtracts 1 from any attacks directed at it for every full 10" of its speed. This is relative, so a vehicle heading directly toward a character doesn't get the modifier, nor does the modifier apply if the hero is shooting at a vehicle driving parallel to his own. //Savage Worlds Deluxe Edition p. 115//