====== Wounds ====== Every raise on the damage roll inflicts a wound. Wounded [[rules:wild-cards-and-extras|Extras]] are removed from play. They're dead, injured, or otherwise out of the fight. [[rules:wild-cards-and-extras|Wild Cards]] can take three wounds and still function. If another wound would be caused after that, they're [[rules:incapacitation|Incapacitated (see below)]]. [[rules:wild-cards-and-extras|Wild Cards]] never have more than three wounds--anything beyond that is just considered three wounds and [[rules:incapacitation|Incapacitated (see below)]]. [[rules:wound-penalties|See Wound Penalties]] **Timing**: Characters sometimes take multiple hits on the same Action Card. Resolve each damage roll separately and completely before moving on to the next (including any [[rules:soak-rolls|Soak rolls]]). //Savage Worlds Deluxe Edition p. 77//