====== Out of Control Vehicle ====== ^ 2d6 ^ Effect ^^ | 2 | **Roll Over** | The vehicle performs a Slip and rolls over 1d6 times in that direction. Roll [[rules:vehicle-collisions|collision damage]] for the vehicle and everyone inside. Any exterior-mounted weapons or accessories are ruined. | | 3 to 4 | **Spin** | Move the vehicle 1d6" in the direction of the maneuver, or 1d6" away from a damaging blow. Roll a d12, read it like a clock facing, and point the vehicle in that direction. | | 5 to 9 | **Skid** | Move the vehicle 1d4" left or right (in the direction of a failed maneuver, or away from a damaging attack). | | 10 to 11 | **Slip** | Move the vehicle 1d6" left or right (in the direction of a failed maneuver, or away from a damaging attack). | | 12 | **Flip** | The vehicle flips end over end 1d4 times. Move it forward that many increments of its own length. Roll [[rules:vehicle-collisions|collision damage]] for the vehicle, its passengers, and anything it hits. Slow and heavy vehicles such as tanks (GM's discretion) don’t flip but suffer a Slip or Skid instead. | //Savage Worlds Deluxe Edition p. 117//