Ram (Opposed): Though we have to move vehicles in turns on the table-top, they're actually moving simultaneously in the “real world.” For that reason, when one car rams another, we give the defender a chance to get out of the way–even if it's not his turn. When this happens, the two drivers make opposed
Driving rolls. If the attacker wins, he's managed to ram his foe and damage is
calculated normally. If the defender wins, he must move his vehicle just out of the way, whether backwards, forwards, or sideways. Sometimes cars run into people as well. In this case, the driver makes an opposed roll against the target's
Agility instead.