| Requirements | Novice (1), Spirit d8+ |
|---|---|
| Type | Background |
This individual is particularly resistant to magic (including psionics, weird science, etc.), whether by nature or by heritage. He acts as if he had 2 points of Armor when hit by damage-causing arcane powers, and adds +2 to his Trait rolls when resisting opposed powers. Even friendly arcane powers must subtract this modifier to affect the resistant hero.
Savage Worlds Deluxe Edition p. 35