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hindrances:all-thumbs

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All Thumbs (Minor)

Some people just aren't good with modern devices. Characters with this drawback suffer a -2 penalty to the Repair skill at all times. In addition, when a hero uses a mechanical or electronic device, a roll of 1 on his skill die (regardless of his Wild Die) means the device is broken. The damage usually requires a Repair roll at -2 and 1d6 hours to fix.

Savage Worlds Deluxe Edition p. 29

hindrances/all-thumbs.1615687205.txt.gz · Last modified: 2021/03/13 21:00 by admin