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other:races-plus-1-abilities

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+1 Abilities

  • +1 Reach
  • +2 bonus to resist all negative environmental effects (heat, cold, pressure, etc.)
  • +4 bonus to resist any single negative environmental effect (e.g., heat or cold)
  • +5 Power Points for use with a specific Arcane Background (cannot be same AB as +2 Ability described above)
  • Burrowing, Wall Walker, or similar
  • Free d6 in a skill common to that race
  • Immune to poison or disease
  • Keen Sense (+2 to Notice when using one sense)
  • Low light or infravision; see monstrous abilities on page 154
  • Natural Weapons such as claws that cause Str+d6 damage
  • Potent Poison (must have Poison, each level gives victims a –1 penalty to their Vigor roll)
  • Semi-aquatic (gain Fatigue level every 15 minutes he holds his breath; on reaching Incapacitated, must make Vigor roll every minute or drown; Fatigue recovers one level per 15 minutes back in air)

Savage Worlds Deluxe Edition p. 22

other/races-plus-1-abilities.1615675749.txt.gz · Last modified: 2021/03/13 17:49 by admin