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powers:deflection

Deflection

Rank Novice
Power Points 2
Range Touch
Duration 3 (1/round)
Trappings Mystical shield, gust of wind, phantom servant that intercepts the missiles.

Deflection powers work in a variety of ways. Some actually deflect incoming attacks, others blur the target's form or produce other illusionary effects. The end result is always the same however–to misdirect incoming melee and missile attacks from the user.

With a standard success, attackers must subtract 2 from any Fighting, Shooting, or other attack rolls directed at the user. A raise increases the penalty to -4. This also acts as Armor against area effect weapons.

Savage Worlds Deluxe Edition p. 128

powers/deflection.txt · Last modified: 2021/03/10 23:17 by 71.80.201.42