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Character Creation Summary
Race
Choose any
race available in your setting.
Traits
Your hero starts with a d4 in each
attribute, and has 5 points with which to raise them. Raising an
attribute a die type costs 1 point.
You have 15 points for
skills. Each die type in a skill costs 1 point up to the linked
attribute. Going over the linked
attribute costs 2 points per level.
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Toughness is equal to 2 plus half
Vigor. Go ahead and add the bonus granted by the armor worn on your torso to this value as well for speed's sake, but remember it may not count if attacks target other parts of the body.
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Gear
Background Details
Savage Worlds Deluxe Edition p. 48