User Tools

Site Tools


rules:character-creation-summary

This is an old revision of the document!


Character Creation Summary

  1. Race
    • Choose any race available in your setting.
  2. Traits
    • Your hero starts with a d4 in each attribute, and has 5 points with which to raise them. Raising an attribute a die type costs 1 point.
    • You have 15 points for skills. Each die type in a skill costs 1 point up to the linked attribute. Going over the linked attribute costs 2 points per level.
    • Charisma is equal to the total bonuses or penalties given by Edges and Hindrances.
    • Pace is 6“ 1).
    • Parry is equal to 2 plus half Fighting.
    • Toughness is equal to 2 plus half Vigor. Go ahead and add the bonus granted by the armor worn on your torso to this value as well for speed's sake, but remember it may not count if attacks target other parts of the body.
    • You gain additional points for taking up to one Major Hindrance (2 points) and two Minor Hindrances (1 point each).
    • For 2 points you can:
    • For 1 point you can:
  3. Gear
    • Start with $500 unless your setting book says otherwise.
  4. Background Details
    • Fill in any other background details you care to add.

Savage Worlds Deluxe Edition p. 48

1)
[See Races for alternate starting Pace values]
rules/character-creation-summary.1615657543.txt.gz · Last modified: 2021/03/13 12:45 by admin