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rules:chase-attacks

Chases, Attacks

Characters act on their Action Card as usual. Since distance is abstract, the value of their Action Card determines any penalties to the roll due to Range and whether or not a melee attack is possible (in chases where it’s even a possibility).

A character must have Advantage (an equal or higher Action Card) than his target to attack it. A character with an Action Card of 7, for example, can only attack targets with Action Cards of 7 or lower. A target with a higher card has outmaneuvered the attacker this round and cannot be targeted.

See Attack Range and Complication Table

Groups

Force

Shaken Characters

Complications

Savage Worlds Deluxe Edition p. 95

rules/chase-attacks.txt · Last modified: 2021/03/11 11:06 by admin