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tables:damage

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Damage

Net Damage Not Shaken Shaken 1)
1 to 4 Shaken 1 Wound
5 to 8 Shaken + 1 Wound No additional effect 2)
9 to 12 Shaken + 2 Wounds 1 Wound
13 to 16 Shaken + 3 wounds 2 Wound
17 to 20 Shaken + 4 wounds 3 Wound

Savage Worlds Deluxe Edition p. 76

1)
To cause a wound, Shaken result must come from a physical attack of some kind–not a Test of Wills or other maneuver.
2)
See example on page 76. If you hit with “a raise or more … the ogre is already Shaken, and since a wound was caused, there’s no further effect.”
tables/damage.1615664481.txt.gz · Last modified: 2021/03/13 14:41 by admin